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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.26 19:46:00 -
[1]
Wow. This is a totally new and unexplored topic! This hasn't happened a million times before. And Eve hasn't gotten more popular over time even in spite of this. There must be a problem!!! </sarcasm>

Eve is about risk management. You put all your eggs in one basket. That wouldn't be good risk management. 1) Learn from mistake 2) Whine on forums and quit What is your choice?> _
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Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.05.26 21:25:00 -
[2]
Originally by: Gibbal Slogspit Empire ganking as it were, is for noobs.
From the sounds of it, this guy has been playing the game for at least 3 hours a day for the past 2 weeks for that 150M, just to lose it to a bunch of noob griefers trying to make easy isk, knowing they wont lose much.
If you ask me, speedy is more hardcore than that ghey who blew him up.
I don't care if he's Muhammed Ali "I'm Hard" Bruce Lee. He's still whining about empire ganking after he made a bad decision.
How this warrants 5 pages is beyond me.
------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.05.28 11:06:00 -
[3]
Originally by: Nanobotter Mk2
Quote: "EvE is risk vs. reward, that simple."
Right well said. Now please detail out the risk that the guy who made 2.6 billion in 6 hours has.... I eagerly await this pile of steaming dung of an explaination..
And if everyone used WTZ, how would he make any money?
What exactly are you argueing for? The right for everyone to play lazy in hisec?
------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.05.28 12:43:00 -
[4]
Originally by: Neothas
Originally by: Gibbal Slogspit
Just dont give insurance payouts to people that lose thier ships with a global aggression tag.
Yeah....because I'm sure he will give up 2+ billion in six hours just because he loses out on insurance. The problem with this game is not the pirates (and incidents like this), it's with people that think they can play the game afk.
Exactly.
------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.05.28 17:10:00 -
[5]
Edited by: Roy Batty68 on 28/05/2007 17:09:00
Originally by: Amarria Black
Originally by: Horus Isis
Originally by: Speedy Banana
Originally by: Sorum Daemoth actually, there are about 180,000 players not including trial accounts ( dont count those like WoW does) and not including eve china. and boo hoo to your ship sorry to say, suck it up and make back the money.
No I think I'll just find another game to pay my monthly subscription to that is not built from the ground up on the concept of griefing people.
go play WOW, you wont be missed
Doesn't work, you're sending him to a game where griefing is the norm.
I'd suggest a rousing game of Poke The Bunny.
Lil bugger bit me!! Nerf! Nerf teh bunny!! ------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.05.28 18:17:00 -
[6]
Originally by: Nanobotter Mk2
Quote: Originally by: Nanobotter Mk2 --------------------------------------------------------------------------------
Quote: -------------------------------------------------------------------------------- "EvE is risk vs. reward, that simple." --------------------------------------------------------------------------------
Right well said. Now please detail out the risk that the guy who made 2.6 billion in 6 hours has.... I eagerly await this pile of steaming dung of an explaination.. --------------------------------------------------------------------------------
And if everyone used WTZ, how would he make any money?
What exactly are you argueing for? The right for everyone to play lazy in hisec?
Wow outstanding job at avoiding ANSWERING THE QUESTION!! The question is where is the risk on the suicide ganker. Eve is risk vs reward right. so please stop being a twit and detail the risk the suicide ganker has in making billions in hours.... PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
Hmm... Feel a little challenged? Why do you feel the need to go into Jackass Forum Warrior mode? Whatever.
I find it doubtful the OP would have been ganked had he used WTZ instead of AFK.
Originally by: Nanobotter Mk2 PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
Put some istabs on your hauler and you align plenty fast. Fast enough that people don't have time to 1) lock 2) cargo scan 3) evaluate if you're worth the CONCORDOKKEN 4) engage
Just admit it, Nanobiter. You're a giant carebear who'd rather "play" the game while watching Jerry Springer or picking your butt, or a thousand other things besides actively playing. "Thinking ftw". That's a laugh. You're campaigning for exactly the opposite.
"CCP!!! Please oh please make it so I don't have to think in hisec!! waaaaaaahahahaaaa"

I see your jackass post, and raise you one.
------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.05.29 09:19:00 -
[7]
*sigh*
This game is going to be a poor shadow of itself before too long. People keep argueing and calling for nerfs, nibbling at the edges of what defines it. What makes it challenging. It's just a bit here and there, one small thing after another. But it adds up.
What does the ganker risk?
Profit. There is always the chance that whatever makes the gank potentially profitable will get blown up. What doesn't get blown up, might get snatched by someone else before he can get his own hauler to it. Everything else is known before hand.
He will lose the ship. He will take a sec rating hit. He might have enough survive to make a profit as long as he gets to it first.
Sure, pulling insurance payout might increase that risk slightly. Make it a larger number to overcome with what might drop. Will it stop it? No. The potential for profit will still be there even without insurance. So...? Likely still not good enough for the whiners. They won't be happy until the practice is totally gone.
Taking insurance payout away doesn't really change the risk/reward as you're argueing it. It simply changes one of the predetermined numbers. Instead of (for example) 150mil being the minimum, it might raise it to 230mil. Whatever.
So what do you risk by calling for nerfs to this?
You risk Eve empire becoming WoW in space. Where nothing bad is allowed to happen. Where any sense of danger is totally erased.
- Warp to Zero. Pirate nerf. - Don't scan out my missions, boo hoo. - Privateers nerf. - Freighters zomg! Drones lose lock, gate guns buffed. next - No highsec ganking! We want our AFK autopilot!! - ... what after that? Oh, I know! No More Can Flipping!
The simple fact is, if you THINK and play smart, you don't have to worry about getting ganked at all. But let's not ask people to do that. Let's just nerf the bad guys... some more.
But don't worry. There's likely already a nerf incomming due to all the freighter crying. That will likely spill over onto hauler ganking as well. You'll likely get your safe AFK playstyle.
Eve will be so much more fun and challenging after that, won't it?

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